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[Star Trek: A Call to Duty] [In the Time of Heroes] [7th Chevron] 

Star Trek: A Call to Duty
Think you've got what it takes to join Starfleet?

Then HEED THE CALL with Star Trek: A Call To Duty, the only online role-playing game ever endorsed by Paramount Digital Entertainment!

Played by hundreds of people worldwide, you start in the role of a Starfleet Cadet, graduate from the three-week Academy Training missions as an Ensign, and join the crew of any of our starships or stations in the ACTD Fleet. Your mission - to explore the far reaches of the galaxy, seek out new life and civilizations, and go where no one has gone before. But beware, danger and excitement is waiting for you at every turn!

Choose from any of the major departmental positions - Science, Tactical, Medical, Engineering, Flight Control, Operations, Counselor - and develop your character through chat-based, email-based or newsgroup-based role-playing. Each week you encounter a new challenge as you explore the universe and protect the Federation. As you progress through the Game, you may receive commendations for your actions, or perhaps even a promotion. Who knows, one day you might even make Captain...

GO!

In the Time of Heroes
Have you got what it takes...to be a Hero?

Then heed the call with: In the Time of Heroes, an on-line Dungeons and Dragons epic adventure!

Using the Dungeons and Dragons 3.5 edition rules system, you start as a member of one of four cities on the unexplored continent of Myrddin. You will complete a four week training program and then join a party of adventurers who set out to seek fame, fortune and forgotten knowledge in an unknown and dangerous land. You adventure not just for yourself, but for your people, for if you fail your city will fall into stagnation and decay.

Take on the role of one of eleven classes of adventurer: Warriors, Priests, Magic Users and members of the Shadowy Arts. Each week you and your party will explore a forgotten land frought with peril and riches. You will gain power, noteriety,wealth...and enemies.

In the Time of Heroes features a dynamic world where one person's actions can have an effect across the world. Make an enemy of a powerful lord, and those who come after you may meet his armies in battle; befriend a lost druidic society and their knowledge and healing will be available to all. So choose wisely when you meet a traveller on the road, hero, for you may see them again.

Flee in battle, mock the gods, offend the mighty, you will be forgotten and your bones will bleach in the sun... but:

Act bravely and with honor, bring home the knowledge that your city needs to survive, drive evil back into the depths from whence it came...Tame a World...

And you will be remembered for centuries, your deeds sung around the hearth for generations, your name written in the scrolls of history. History made...

In the Time of Heroes!

GO!


7th Chevron: A Call to Duty
Who'd have thought there was more?

Although the addresses on the Abydos cartouche were numerous, although the information from the Ancient's database contained many more addresses, in Antarctica along with the address to Atlantis, a Stargate team uncovered two separate, new and extensive series of gate addresses. The first and only address on each list with symbols that matched our stargate comprised eight symbols. The rest had the standard number of seven with new and varied symbols.

It was obvious that if we wanted to see if the lists in their entirety worked, we would have to dial the first address on each list - the addresses with eight symbols. Teams of volunteers were assembled. Using earth's only working ZPM, one team with only limited supplies was sent to the first address with eight symbols from each list. When each team arrived, they found that each destination had its own working ZPM making regular gate travel between earth and the two other planets possible. Upon the return of the two different teams, they informed Stargate Command that each of the seven symbol addresses on worked from that world - effectively opening up two new Stargate networks in the Andromeda and Vega galaxies respectively.

After a thorough exploration of both uninhabited eight-symbol planets, Stargate Command decided that they were the perfect place to set up the two more off-world bases that they had planned. The necessary supplies were shuttled over and the bases were set up. All that's missing is you.

Stargate Command is looking for brave men and women who would be willing to join Stargate teams in exploring Andromeda and Vega galaxies in hopes of providing Earth with new allies and technology to aid in their fight against the Gou'ald. Earth's security may hang in the balance. We must act quickly. You must act quickly.

Our orders are to perform reconnaissance, to make peaceful contact with the peoples of these worlds, and to acquire advanced technologies to defend Earth.

GO!


 


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